# Insights

- Link: https://www.solmesz.com/insights-en
- Published: 2024-03-07T12:21:40-03:00
- Author: Sol Mesz

* [Articles](https://www.solmesz.com/insights-en#)
 * [Downloads](https://www.solmesz.com/insights-en#)
 * [Talks](https://www.solmesz.com/insights-en#)

 *  [ ⌊La falacia de ser data driven⌉ ](https://www.solmesz.com/articles-en/data-driven-fallacy)
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   ## 󠀁[The data-driven fallacy](https://www.solmesz.com/articles-en/data-driven-fallacy)󠁿
   
 *  [ ⌊Mapa de la innovación con IA⌉ ](https://www.solmesz.com/articles-en/ai-strategy-map)
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   ## 󠀁[AI strategy map](https://www.solmesz.com/articles-en/ai-strategy-map)󠁿
   
 *  [ ⌊Diseño: costo, gasto o inversión?⌉ ](https://www.solmesz.com/articles-en/design-cost-expense-investment)
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   ## 󠀁[Design: cost, expense or investment?](https://www.solmesz.com/articles-en/design-cost-expense-investment)󠁿
   
 *  [  ](https://www.solmesz.com/articles-en/users-most-critical-least-validated-product-risk)
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   ## 󠀁[The most critical and least validated product risk](https://www.solmesz.com/articles-en/users-most-critical-least-validated-product-risk)󠁿
   
 *  [  ](https://www.solmesz.com/articles-en/paradox-of-users)
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   ## 󠀁[The paradox of users](https://www.solmesz.com/articles-en/paradox-of-users)󠁿
   
 *  [  ](https://www.solmesz.com/articles-en/measure-roi-of-ux-challenges-alternatives)
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   ## 󠀁[How to Measure the ROI of UX: challenges and alternatives](https://www.solmesz.com/articles-en/measure-roi-of-ux-challenges-alternatives)󠁿
   
 *  [  ](https://www.solmesz.com/articles-en/measuring-vs-understanding-metrics-is-not-quantitative-research)
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   ## 󠀁[Measuring vs. Understanding](https://www.solmesz.com/articles-en/measuring-vs-understanding-metrics-is-not-quantitative-research)󠁿
   
 *  [ ⌊Difference between Product Designer and Product Manager⌉ ](https://www.solmesz.com/articles-en/product-design-product-designer-demistify-buzzwords)
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   ## 󠀁[Product Design and Product Designer: demistifying buzzwords](https://www.solmesz.com/articles-en/product-design-product-designer-demistify-buzzwords)󠁿
   
 *  [ ⌊Image that shows how a product is a continuum between the user and the organization.⌉ ](https://www.solmesz.com/articles-en/what-is-a-product)
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   ## 󠀁[What is a product?](https://www.solmesz.com/articles-en/what-is-a-product)󠁿
   
 *  [ ⌊Questions first is a metrics methodology to help identify relevant metrics for a product, feature or design project.⌉ ](https://www.solmesz.com/articles-en/define-metrics-with-the-questions-first-approach)
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   ## 󠀁[How to identify relevant metrics with the “Questions first” approach](https://www.solmesz.com/articles-en/define-metrics-with-the-questions-first-approach)󠁿
   
 *  [ ⌊Full Loop Analytics Framework - sample use⌉ ](https://www.solmesz.com/articles-en/full-loop-analytics-framework-2)
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   ## 󠀁[The Full Loop Analytics Framework](https://www.solmesz.com/articles-en/full-loop-analytics-framework-2)󠁿
   
 *  [ ⌊Insights template - turn user insights into business problems and make data actionable⌉ ](https://www.solmesz.com/articles-en/insights-template-turn-insights-into-value)
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   ## 󠀁[Insights template](https://www.solmesz.com/articles-en/insights-template-turn-insights-into-value)󠁿
   
 *  [ ⌊no ROI no UX. Without business there is no Design⌉ ](https://www.solmesz.com/articles-en/no-roi-no-design-2)
 * 
   ## 󠀁[No ROI no Design (revisited)](https://www.solmesz.com/articles-en/no-roi-no-design-2)󠁿
   
 *  [ ⌊law of diminishing returns and design decision making⌉ ](https://www.solmesz.com/articles-en/law-diminishing-returns-design-decision-making)
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   ## 󠀁[Law of diminishing returns, design and decision making](https://www.solmesz.com/articles-en/law-diminishing-returns-design-decision-making)󠁿
   
 *  [ ⌊Funnel improvements⌉ ](https://www.solmesz.com/articles-en/to-improve-funnel-look-outside-funnel)
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   ## 󠀁[If you want to improve the funnel, just look outside the funnel](https://www.solmesz.com/articles-en/to-improve-funnel-look-outside-funnel)󠁿
   
 *  [ ⌊notas sobre analytics thoughts on analytics⌉ ](https://www.solmesz.com/articles-en/thoughts-on-analytics)
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   ## 󠀁[Thoughts on Analytics](https://www.solmesz.com/articles-en/thoughts-on-analytics)󠁿
   
 *  [ ⌊levantar requerimientos relevar necesidades gathering requirements assessing needs⌉ ](https://www.solmesz.com/articles-en/gather-requirements-assess-needs)
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   ## 󠀁[Gathering requirements vs. assessing needs](https://www.solmesz.com/articles-en/gather-requirements-assess-needs)󠁿
   
 *  [ ⌊Mnicanvas used for Design Thinking, Product Strategy, Product Innovation⌉ ](https://www.solmesz.com/articles-en/the-minicanvas)
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   ## 󠀁[The Minicanvas](https://www.solmesz.com/articles-en/the-minicanvas)󠁿
   
 *  [ ⌊No UI, no screens, no user interface⌉ ](https://www.solmesz.com/articles-en/think-no-ui-think-again)
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   ## 󠀁[Think No UI? Think again](https://www.solmesz.com/articles-en/think-no-ui-think-again)󠁿
   
 *  [ ⌊The illusion of lean: user stories vs user problems⌉ ](https://www.solmesz.com/articles-en/illusion-lean-user-stories-vs-user-problems)
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   ## 󠀁[The illusion of lean: User stories vs User problems](https://www.solmesz.com/articles-en/illusion-lean-user-stories-vs-user-problems)󠁿
   
 *  [ ⌊Designing for Decision making. How to help our clients make the right design decisions⌉ ](https://www.solmesz.com/talks/designing-for-decision-making)
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   ## 󠀁[Designing for Decision Making](https://www.solmesz.com/talks/designing-for-decision-making)󠁿
   
 *  [ ⌊UX, User Research, Product Management, UX design⌉ ](https://www.solmesz.com/articles-en/the-kids-are-tired)
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   ## 󠀁[“The kids are tired”](https://www.solmesz.com/articles-en/the-kids-are-tired)󠁿
   
 *  [ ⌊UX consulting tips⌉ ](https://www.solmesz.com/articles-en/saying-no-to-a-client)
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   ## 󠀁[Saying No to a Client](https://www.solmesz.com/articles-en/saying-no-to-a-client)󠁿
   
 *  [ ⌊lean product management⌉ ](https://www.solmesz.com/articles-en/building-healthy-products-from-output-to-outcome)
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   ## 󠀁[Building healthy products: from Output to Outcome](https://www.solmesz.com/articles-en/building-healthy-products-from-output-to-outcome)󠁿
   
 *  [ ⌊Kano model - product management⌉ ](https://www.solmesz.com/articles-en/kano-model-product-design-and-startups-a-powerful-combination)
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   ## 󠀁[Kano model, product design and startups: a powerful combination](https://www.solmesz.com/articles-en/kano-model-product-design-and-startups-a-powerful-combination)󠁿
   
 *  [ ⌊natural planning process⌉ ](https://www.solmesz.com/articles-en/getting-ready-to-design)
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   ## 󠀁[Getting ready to design](https://www.solmesz.com/articles-en/getting-ready-to-design)󠁿
   
 *  [ ⌊UX practitioner pyramid⌉ ](https://www.solmesz.com/articles-en/the-ux-practitioner-pyramid)
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   ## 󠀁[The UX practitioner pyramid](https://www.solmesz.com/articles-en/the-ux-practitioner-pyramid)󠁿
   
 *  [ ⌊is too much testing bad?⌉ ](https://www.solmesz.com/articles-en/is-too-much-testing-bad)
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   ## 󠀁[Is too much testing bad?](https://www.solmesz.com/articles-en/is-too-much-testing-bad)󠁿
   
 *  [ ⌊roi-of-design⌉ ](https://www.solmesz.com/talks/no-roi-no-design)
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   ## 󠀁[No ROI: no Design](https://www.solmesz.com/talks/no-roi-no-design)󠁿
   
 *  [ ⌊ux-in-2018⌉ ](https://www.solmesz.com/talks/ux-in-2018-designing-experiences-for-a-multi-touchpoint-multi-device-future)
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   ## 󠀁[UX in 2018 – Designing experiences for a multi-device future](https://www.solmesz.com/talks/ux-in-2018-designing-experiences-for-a-multi-touchpoint-multi-device-future)󠁿
   
 *  [  ](https://www.solmesz.com/articles-en/design-is-different-or-the-perpetuation-of-the-silo-mentality)
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   ## 󠀁[“Design is different”](https://www.solmesz.com/articles-en/design-is-different-or-the-perpetuation-of-the-silo-mentality)󠁿
